Case study
ReRAC: porting Ratchet & Clank to PC
ReRAC ports the 2002 PlayStation 2 Ratchet & Clank to a native PC application using data read from the player's original disc. Its launcher prepares the game and starts it. The project reports that its early alpha covers four planets, player movement, weapons, saving, travel, and cutscenes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The original North American PlayStation 2 disc is required.
- Scope: The first test build targets Apple Silicon Macs; a Windows build is available, while Linux is planned.
- Limits: The early alpha covers four planets; other planets and further testing remain unfinished.
- License: No licence stated on the project page.
Cite
BibTeX
@misc{rerac-case,
title = {{ReRAC: porting Ratchet \& Clank to PC}},
howpublished = {\url{https://re-rac.github.io}},
url = {https://re-rac.github.io},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rerac-case/}}
}Plain text
ReRAC: porting Ratchet & Clank to PC. https://re-rac.github.io (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/rerac-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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