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Case study

ReHLDS: reconstructing the Half-Life dedicated server

ReHLDS reconstructs the Half-Life dedicated server from DWARF debug information embedded in the Linux HLDS engine_i486.so for builds 6152/6153. Its replacement engine fixes reported defects and provides an extended API for mods and plugins.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
878
Last commit
2026-11-06
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires a compatible pre-anniversary HLDS installation, engine version 8684 or earlier.
  • Prerequisites: Runtime binaries require SSE, SSE2 and SSE3.
  • Limits: The replacement is not binary-compatible with the original HLDS for plugins that analyze engine code.
  • License: Licensed under MIT.

Cite

BibTeX

@misc{rehlds-hlds-case,
  title = {{ReHLDS: reconstructing the Half-Life dedicated server}},
  howpublished = {\url{https://github.com/rehlds/ReHLDS}},
  url = {https://github.com/rehlds/ReHLDS},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/rehlds-hlds-case/}}
}

Plain text

ReHLDS: reconstructing the Half-Life dedicated server. https://github.com/rehlds/ReHLDS (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rehlds-hlds-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · rehlds/ReHLDS · Revision 675e9f5

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