Case study
ReGameDLL_CS: reconstructing the Counter-Strike server GameDLL
ReGameDLL_CS reconstructs the Counter-Strike server GameDLL from the original HLDS Linux library using its embedded DWARF debug information. The replacement mp.dll or cs.so supports Counter-Strike 1.6 and Condition Zero and adds an extended API and gameplay settings.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 811
- Last commit
- 2026-11-05
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Use with Counter-Strike 1.6 or Condition Zero server installations.
- Limits: Plugins that analyze original HLDS binary code may fail because the replacement is not binary-compatible.
- License: MIT license.
Cite
BibTeX
@misc{regamedll-cs-case,
title = {{ReGameDLL\_CS: reconstructing the Counter-Strike server GameDLL}},
howpublished = {\url{https://github.com/rehlds/ReGameDLL_CS}},
url = {https://github.com/rehlds/ReGameDLL_CS},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/regamedll-cs-case/}}
}Plain text
ReGameDLL_CS: reconstructing the Counter-Strike server GameDLL. https://github.com/rehlds/ReGameDLL_CS (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/regamedll-cs-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · rehlds/ReGameDLL_CS · Revision 7030731
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