Case study
Resident Evil: Code: Veronica — matching Dreamcast decompilation
This is a matching decompilation of Resident Evil: Code: Veronica for the Dreamcast, US version. The current target is the main executable, 1ST_READ.bin. It uses the Sonic Adventure 2 Dreamcast decompilation as a template.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 41
- Last commit
- 2026-01-20
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- pip install sh4dis. The splitter also needs PyYAML and Python. The build uses Katana r11 include files, Hitachi tools, and libraries. Place 1ST_READ.BIN in the rom folder and run make setup.
- The README names no license.
Cite
BibTeX
@misc{recv-dc-decomp,
title = {{Resident Evil: Code: Veronica — matching Dreamcast decompilation}},
howpublished = {\url{https://github.com/fmil95/recv-dc-decomp}},
url = {https://github.com/fmil95/recv-dc-decomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/recv-dc-decomp/}}
}Plain text
Resident Evil: Code: Veronica — matching Dreamcast decompilation. https://github.com/fmil95/recv-dc-decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/recv-dc-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · fmil95/recv-dc-decomp · Revision 7ee766b
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