Tool
ReClass.NET
Memory structure editor for reconstructing the classes and data structures of a running x86 or x64 process, a .NET port of ReClass with many additions. Users lay out memory as typed nodes, such as integers, floats, vectors and matrices, text, pointers, arrays, unions, virtual tables and function pointers, with automatic node dissection, highlighting of changed memory, types from PDB debug symbols and RTTI class names, then generate C++ or C# code from the result. It also offers a memory viewer and scanner, a module and section dumper, a debugger that finds what writes to or accesses an address, and plugins that can supply other memory-access methods or game-specific class information, such as for Frostbite games.
- Targets
- Binary · Game
- Category
- Debugging and dynamic analysis
- Relationship
- Foundation tool
- Sources reviewed
Requirements & limits
- Prerequisites: Releases ship x86 and x64 builds with a launcher that picks between them, and the README lists Linux support tested on Ubuntu 18.04. Release at review: v1.2, published 2019-04-15; the reviewed master commit dates from 2023-07-03. Compiling needs Visual Studio 2019, and the Linux native core library needs WSL, plus g++-multilib for cross-platform builds.
- Scope: It imports ReClass 2007–2016, ReClass QT, Cheat Engine and CrySearch files. Plugins are installed by copying them into the Plugins folder; the README says the Unreal plugin is no longer available.
- License: MIT per LICENSE.
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ReClassNET/ReClass.NET · Revision a02fcb9
- LICENSE GitHub · ReClassNET/ReClass.NET · Revision a02fcb9
- https://github.com/ReClassNET/ReClass.NET/releases/tag/v1.2
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