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Case study

rea-doom-term: a text-only reconstruction of DOOM

rea-doom-term rebuilds DOOM (1993) as a playable Rust terminal game with WAD parsing, fixed-point math, movement, combat, and text raycasting. Its evidence log links reconstructed subsystems to original source functions and tests; the terminal renderer uses a different visibility and texturing approach.

Targets
Game
Category
Community REA investigations
Relationship
Author-reported mixed workflow
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-10-21
Language
Rust
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A Rust toolchain supporting edition 2021 and crossterm 0.28.
  • Prerequisites: Supply your own WAD to load an original map; a built-in map is available without one.
  • Testing evidence: The author reports testing real-WAD loading with Freedoom Phase 1 v0.13.0; id WADs were unavailable for that test.
  • License: MIT license.

Cite

BibTeX

@misc{rea-doom-term-case,
  title = {{rea-doom-term: a text-only reconstruction of DOOM}},
  howpublished = {\url{https://github.com/schererstefan/rea-doom-term}},
  url = {https://github.com/schererstefan/rea-doom-term},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/rea-doom-term-case/}}
}

Plain text

rea-doom-term: a text-only reconstruction of DOOM. https://github.com/schererstefan/rea-doom-term (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/rea-doom-term-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · schererstefan/rea-doom-term · Revision 8ffc9cc
  2. docs/ANALYSIS.md GitHub · schererstefan/rea-doom-term · Revision 8ffc9cc

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