Case study
poketaka-sim: reconstructing PokéTaka battle rules from replays
poketaka-sim reconstructs PokéTaka battle behavior from replay logs and simulates a recorded match hit by hit. It converts damage observations into interval constraints, compares candidate critical-hit and rounding rules, and checks the inferred model against held-out hits. The author reports exact reproduction of 255 observed hits in the example battle.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-11-03
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Python 3.12 and a PokéTaka replay JSON file are required.
- Scope: The repository includes one example replay; the author says Choice Band and Shell Bell checks used seven replays in total, six of which are not included.
- Limits: STAB cannot be identified from the example replay, and Life Orb and Rocky Helmet rules remain unconfirmed.
- License: No licence file in the repository.
Cite
BibTeX
@misc{poketaka-sim-case,
title = {{poketaka-sim: reconstructing PokéTaka battle rules from replays}},
howpublished = {\url{https://github.com/welessonOliveira/poketaka-sim}},
url = {https://github.com/welessonOliveira/poketaka-sim},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/poketaka-sim-case/}}
}Plain text
poketaka-sim: reconstructing PokéTaka battle rules from replays. https://github.com/welessonOliveira/poketaka-sim (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/poketaka-sim-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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