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Case study

Power Strike: ROM, sound and compression teardown

Power Strike teardown analyzes the Sega Master System game's ROM, mapping its banks, boot and vblank paths, sound engine and tile compression. It includes a sound-bank disassembly excerpt and scripts that decode, re-encode and patch tile sheets within their original compressed size.

Targets
Binary · Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-11-08
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide the Power Strike USA/Europe ROM identified by the documented hash.
  • Limits: The retail cartridge's mapper variant remains unresolved.
  • License: No licence file in the repository; the README grants informal use of notes and scripts.

Cite

BibTeX

@misc{power-strike-teardown-case,
  title = {{Power Strike: ROM, sound and compression teardown}},
  howpublished = {\url{https://github.com/noema-lands/power-strike-teardown}},
  url = {https://github.com/noema-lands/power-strike-teardown},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/power-strike-teardown-case/}}
}

Plain text

Power Strike: ROM, sound and compression teardown. https://github.com/noema-lands/power-strike-teardown (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/power-strike-teardown-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · noema-lands/power-strike-teardown · Revision 65667da
  2. BREAKDOWN.md GitHub · noema-lands/power-strike-teardown · Revision 65667da

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