Case study
Pokémon Stadium 2: matching Nintendo 64 decompilation
This is a work-in-progress decompilation of Pokémon Stadium 2 for the Nintendo 64, US and Japanese versions. It builds pokestadiumgs-us.z64 and pokestadiumgs-jp.z64.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 62
- Last commit
- 2026-07-10
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Place the ROM at baseroms/us/baserom.z64 or baseroms/jp/baserom.z64. The US MD5 is 1561c75d11cedf356a8ddb1a4a5f9d5d. The Japanese MD5 is a17aadcc962393d476edc321e59c504b.
- On Debian or Ubuntu, install make, git, build-essential, binutils-mips-linux-gnu, and Python newer than 3.7, then pip install -r requirements.txt. VERSION=us make init extracts the ROM, and make rebuilds it.
- The README names no license.
Cite
BibTeX
@misc{pokestadiumgs-case,
title = {{Pokémon Stadium 2: matching Nintendo 64 decompilation}},
howpublished = {\url{https://github.com/pret/pokestadiumgs}},
url = {https://github.com/pret/pokestadiumgs},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokestadiumgs-case/}}
}Plain text
Pokémon Stadium 2: matching Nintendo 64 decompilation. https://github.com/pret/pokestadiumgs (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pokestadiumgs-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · pret/pokestadiumgs · Revision c0e10f2
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