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Case study

Pokémon Stadium 2: matching Nintendo 64 decompilation

This is a work-in-progress decompilation of Pokémon Stadium 2 for the Nintendo 64, US and Japanese versions. It builds pokestadiumgs-us.z64 and pokestadiumgs-jp.z64.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
62
Last commit
2026-07-10
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Place the ROM at baseroms/us/baserom.z64 or baseroms/jp/baserom.z64. The US MD5 is 1561c75d11cedf356a8ddb1a4a5f9d5d. The Japanese MD5 is a17aadcc962393d476edc321e59c504b.
  • On Debian or Ubuntu, install make, git, build-essential, binutils-mips-linux-gnu, and Python newer than 3.7, then pip install -r requirements.txt. VERSION=us make init extracts the ROM, and make rebuilds it.
  • The README names no license.

Cite

BibTeX

@misc{pokestadiumgs-case,
  title = {{Pokémon Stadium 2: matching Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/pret/pokestadiumgs}},
  url = {https://github.com/pret/pokestadiumgs},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokestadiumgs-case/}}
}

Plain text

Pokémon Stadium 2: matching Nintendo 64 decompilation. https://github.com/pret/pokestadiumgs (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pokestadiumgs-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · pret/pokestadiumgs · Revision c0e10f2

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