Case study
Pokémon Stadium: matching Nintendo 64 decompilation
This is a work-in-progress decompilation of the US version of Pokémon Stadium. A successful build produces pokestadium.z64, MD5 ed1378bc12115f71209a77844965ba50. The US 1.0 ROM goes in baseroms/us/baserom.z64. make init extracts it and make reassembles it. Debian and Ubuntu installs use make, git, build-essential, binutils-mips-linux-gnu, and Python newer than 3.7, plus the packages in requirements.txt.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 215
- Last commit
- 2026-10-03
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- The US 1.0 ROM named baserom.z64. A MIPS GNU toolchain and Python newer than 3.7.
- The README names no license.
Cite
BibTeX
@misc{pokestadium,
title = {{Pokémon Stadium: matching Nintendo 64 decompilation}},
howpublished = {\url{https://github.com/pret/pokestadium}},
url = {https://github.com/pret/pokestadium},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokestadium/}}
}Plain text
Pokémon Stadium: matching Nintendo 64 decompilation. https://github.com/pret/pokestadium (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pokestadium/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · pret/pokestadium · Revision 6995f32
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