# Pokémon Stadium 2: a partial USA 1.0 decompilation

> The project partially reconstructs the USA 1.0 release of Pokémon Stadium 2 as C source for research. It includes game and math source units, symbol-address lists, a ROM build recipe using baserom.z64, and a diff script.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/lincoln-lm/stad2>
- Primary source: <https://github.com/lincoln-lm/stad2/blob/1e3c21be6965243ad8e56df0eee5953c31adf839/README.md>
- Catalog page: <https://awesomerea.org/resources/pokemon-stadium-2-partial-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/pokemon-stadium-2-partial-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/pokemon-stadium-2-partial-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A base ROM named baserom.z64 is required.
- **Limits:** The decompilation is partial.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/lincoln-lm/stad2/blob/1e3c21be6965243ad8e56df0eee5953c31adf839/README.md>
2. <https://github.com/lincoln-lm/stad2/blob/1e3c21be6965243ad8e56df0eee5953c31adf839/Makefile>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
