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Case study

Perlica RS: reconstructing the Perlica game server

Perlica RS is a Rust game server. The README says it is compatible with the alpha client, and that the client patch replaces the server address so the client can talk to a local server. It documents login, characters, weapons, equipment, and missions.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
65
Last commit
2026-06-08
Language
Rust
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Build the game server with cargo build --bin perlica-game-server --release. The first run creates Config.toml from servers/game-server/config.default.toml.
  • The config server is expected at 127.0.0.1:21041. The game server address comes from the server section of the config.
  • License: AGPL-3.0.

Cite

BibTeX

@misc{perlica-rs,
  title = {{Perlica RS: reconstructing the Perlica game server}},
  howpublished = {\url{https://github.com/Yoshk4e/perlica-rs}},
  url = {https://github.com/Yoshk4e/perlica-rs},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/perlica-rs/}}
}

Plain text

Perlica RS: reconstructing the Perlica game server. https://github.com/Yoshk4e/perlica-rs (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/perlica-rs/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Yoshk4e/perlica-rs · Revision 9fee962

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