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Case study

pc-deepfear: statically recompiling Deep Fear for PC

pc-deepfear investigates the European Sega Saturn release of Deep Fear and statically recompiles its program toward a native PC port using saturnkit. Its notes map both discs, data formats, SH-2 code and the SCU DSP, while local scripts build and compare the translated C++ against an interpreter. The author reports reaching the first playable room.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
2
Last commit
2026-10-12
Language
Python
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user’s own two-disc European Deep Fear release MK-81804 as .cue/.bin sets and the saturnkit submodule.
  • Prerequisites: Python 3.8+; the C++ build needs CMake, Ninja, clang and SDL3; the oracle needs RetroArch with Beetle Saturn.
  • Limits: The port is in progress and currently reaches the first room.
  • License: MIT.

Cite

BibTeX

@misc{pc-deepfear-case,
  title = {{pc-deepfear: statically recompiling Deep Fear for PC}},
  howpublished = {\url{https://github.com/vs-sr-dev/pc-deepfear}},
  url = {https://github.com/vs-sr-dev/pc-deepfear},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pc-deepfear-case/}}
}

Plain text

pc-deepfear: statically recompiling Deep Fear for PC. https://github.com/vs-sr-dev/pc-deepfear (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pc-deepfear-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · vs-sr-dev/pc-deepfear · Revision c3d3e4a
  2. docs/00-sessions.md GitHub · vs-sr-dev/pc-deepfear · Revision c3d3e4a

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