Case study
pc-deepfear: statically recompiling Deep Fear for PC
pc-deepfear investigates the European Sega Saturn release of Deep Fear and statically recompiles its program toward a native PC port using saturnkit. Its notes map both discs, data formats, SH-2 code and the SCU DSP, while local scripts build and compare the translated C++ against an interpreter. The author reports reaching the first playable room.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 2
- Last commit
- 2026-10-12
- Language
- Python
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: The user’s own two-disc European Deep Fear release MK-81804 as .cue/.bin sets and the saturnkit submodule.
- Prerequisites: Python 3.8+; the C++ build needs CMake, Ninja, clang and SDL3; the oracle needs RetroArch with Beetle Saturn.
- Limits: The port is in progress and currently reaches the first room.
- License: MIT.
Cite
BibTeX
@misc{pc-deepfear-case,
title = {{pc-deepfear: statically recompiling Deep Fear for PC}},
howpublished = {\url{https://github.com/vs-sr-dev/pc-deepfear}},
url = {https://github.com/vs-sr-dev/pc-deepfear},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pc-deepfear-case/}}
}Plain text
pc-deepfear: statically recompiling Deep Fear for PC. https://github.com/vs-sr-dev/pc-deepfear (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pc-deepfear-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · vs-sr-dev/pc-deepfear · Revision c3d3e4a
- docs/00-sessions.md GitHub · vs-sr-dev/pc-deepfear · Revision c3d3e4a
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