Case study
OpenShao: statically recompiling Mortal Kombat: Shaolin Monks
OpenShao statically recompiles the original Xbox game Mortal Kombat: Shaolin Monks with XboxXBERecomp. The launcher accepts an ISO, XISO, ZIP, extracted folder, or default.xbe and reads it in place. Windows 10 version 1903 or Linux with glibc 2.38 is required, plus an x64 CPU with SSE4.2 and POPCNT, and Direct3D 12 or Vulkan 1.2. A source build checks out XboxXBERecomp at 40e9c35451305f09ca9d86f677e4b9c2c37ff26b and runs python tools/build_recomp.py --xbe with that XBE and --test.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 346
- Last commit
- 2026-11-10
- Language
- C++
- License (GitHub)
- GPL-2.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- The original default.xbe or a disc image. Python 3.11, Git, and Visual Studio 2022 with LLVM 21 on Windows, or Clang 18 on Linux.
- License: GPL-2.0-or-later.
Cite
BibTeX
@misc{openshao,
title = {{OpenShao: statically recompiling Mortal Kombat: Shaolin Monks}},
howpublished = {\url{https://github.com/OAleex/OpenShao}},
url = {https://github.com/OAleex/OpenShao},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/openshao/}}
}Plain text
OpenShao: statically recompiling Mortal Kombat: Shaolin Monks. https://github.com/OAleex/OpenShao (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/openshao/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · OAleex/OpenShao · Revision 0bd55e4
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