# OpenShao: statically recompiling Mortal Kombat: Shaolin Monks

> OpenShao statically recompiles the original Xbox game Mortal Kombat: Shaolin Monks with XboxXBERecomp. The launcher accepts an ISO, XISO, ZIP, extracted folder, or default.xbe and reads it in place. Windows 10 version 1903 or Linux with glibc 2.38 is required, plus an x64 CPU with SSE4.2 and POPCNT, and Direct3D 12 or Vulkan 1.2. A source build checks out XboxXBERecomp at 40e9c35451305f09ca9d86f677e4b9c2c37ff26b and runs python tools/build_recomp.py --xbe with that XBE and --test.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/OAleex/OpenShao>
- Primary source: <https://github.com/OAleex/OpenShao/blob/0bd55e4cc27cdf1eae470b49226dfa404f8d785d/README.md>
- Catalog page: <https://awesomerea.org/resources/openshao/>
- Record JSON: <https://awesomerea.org/resources/openshao/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openshao/index.md)

## Requirements & limits

- The original default.xbe or a disc image. Python 3.11, Git, and Visual Studio 2022 with LLVM 21 on Windows, or Clang 18 on Linux.
- License: GPL-2.0-or-later.

## Primary sources

1. <https://github.com/OAleex/OpenShao/blob/0bd55e4cc27cdf1eae470b49226dfa404f8d785d/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
