Case study
PaxDino: a Turok: Rage Wars static recompilation
PaxDino statically recompiles the Nintendo 64 game Turok: Rage Wars with N64Recomp for a native PC port on N64ModernRuntime and RT64. Its own analysis, hooks and library patches support widescreen rendering, modern controls, local multiplayer and netplay.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 13
- Last commit
- 2026-11-07
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply your own Turok: Rage Wars USA game file.
- Prerequisites: Netplay participants need the same PaxDino version and their own game files.
- Limits: Linux and Steam Deck builds are experimental.
- License: The project's own code is GPL-3.0 licensed.
Cite
BibTeX
@misc{paxdino-turok-rage-wars-case,
title = {{PaxDino: a Turok: Rage Wars static recompilation}},
howpublished = {\url{https://github.com/wootbeer/PaxDino}},
url = {https://github.com/wootbeer/PaxDino},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/paxdino-turok-rage-wars-case/}}
}Plain text
PaxDino: a Turok: Rage Wars static recompilation. https://github.com/wootbeer/PaxDino (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/paxdino-turok-rage-wars-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · wootbeer/PaxDino · Revision 62a585f
- PROGRESS.md GitHub · wootbeer/PaxDino · Revision 62a585f
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