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Case study

OpenJazz: a Jazz Jackrabbit 1 engine reimplementation

OpenJazz reimplements the Jazz Jackrabbit 1 engine in portable C++ and runs with data from the original game. It builds with CMake and SDL for desktop platforms, with further ports for consoles, handhelds and browsers.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
422
Last commit
2026-09-01
Language
C
License (GitHub)
GPL-2.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Files from an original Jazz Jackrabbit game are required to play.
  • Prerequisites: Building requires CMake and SDL 2 or 3; SDL 1.2 is also supported but deprecated.
  • Limits: The author states that development has slowed and there is no clear feature roadmap.
  • License: GNU General Public License v2 or later.

Cite

BibTeX

@misc{openjazz-case,
  title = {{OpenJazz: a Jazz Jackrabbit 1 engine reimplementation}},
  howpublished = {\url{https://github.com/AlisterT/openjazz}},
  url = {https://github.com/AlisterT/openjazz},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openjazz-case/}}
}

Plain text

OpenJazz: a Jazz Jackrabbit 1 engine reimplementation. https://github.com/AlisterT/openjazz (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openjazz-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. res/unix/OpenJazz.6.adoc GitHub · AlisterT/openjazz · Revision a1626f4
  2. README.md GitHub · AlisterT/openjazz · Revision a1626f4
  3. doc/BUILDING.md GitHub · AlisterT/openjazz · Revision a1626f4

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