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Case study

New Super Mario Bros. U: a native Wii U recompilation

nsmbu-recomp builds a native New Super Mario Bros. U program from a user's Wii U game copy through its installer and runtime. It supports Windows, macOS, Linux, Android and iOS, with course and world-map save states and up to four controllers. The project documents supported USA and European revisions and experimental wider display and higher frame rates.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
160
Last commit
2026-11-07
Language
C++
License (GitHub)
MPL-2.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide your own supported New Super Mario Bros. U disc image, Cemu archive or extracted game folder.
  • Prerequisites: Disc images require the disc key and Wii U common key.
  • Limits: Japanese releases are not supported; combo packs have partial support.
  • License: MPL-2.0 license.

Cite

BibTeX

@misc{nsmbu-recomp-case,
  title = {{New Super Mario Bros. U: a native Wii U recompilation}},
  howpublished = {\url{https://github.com/nsmbu-recomp/nsmbu-recomp}},
  url = {https://github.com/nsmbu-recomp/nsmbu-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/nsmbu-recomp-case/}}
}

Plain text

New Super Mario Bros. U: a native Wii U recompilation. https://github.com/nsmbu-recomp/nsmbu-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/nsmbu-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · nsmbu-recomp/nsmbu-recomp · Revision e11d228

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