Case study
NFSMW Recompiled: statically recompiling Need for Speed: Most Wanted
NFSMW Recompiled is a native PC and Android port of the Xbox 360 version of Need for Speed: Most Wanted from 2005. It translates the PowerPC code to C++ and draws with a Vulkan 1.1 renderer. The README supports the PAL Spanish edition and the USA edition, identified by the SHA-256 prefixes aad15fc2 and aebdf3c1 of default.xex. Other editions are not supported. nfsmw.exe takes an ISO or an extracted folder, detects the edition, and builds nfsmw_shaders.nfsp from that disc. The launcher has English, Spanish, and Portuguese, with quality profiles and frame-rate limits of 30, 60, and 120.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 235
- Last commit
- 2026-11-05
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- A PAL Spanish or USA ISO, or the extracted folder, of the Xbox 360 game. A Vulkan 1.1 GPU on PC or Android.
- License: GPL-3.0.
Cite
BibTeX
@misc{nfsmw-recompiled,
title = {{NFSMW Recompiled: statically recompiling Need for Speed: Most Wanted}},
howpublished = {\url{https://github.com/madelrandel-blip/NFSMW-Recompiled}},
url = {https://github.com/madelrandel-blip/NFSMW-Recompiled},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/nfsmw-recompiled/}}
}Plain text
NFSMW Recompiled: statically recompiling Need for Speed: Most Wanted. https://github.com/madelrandel-blip/NFSMW-Recompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/nfsmw-recompiled/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · madelrandel-blip/NFSMW-Recompiled · Revision 59a0f23
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