Case study
Ninja Gaiden II Recompiled: a native Xbox 360 game port
Ninja Gaiden II Recompiled is a native Linux and Windows build of Ninja Gaiden II for Xbox 360 (2008). ReXGlue statically recompiles the PowerPC code, and a Vulkan renderer takes the game's Direct3D calls. The target is the World release, title ID 544307D5, with Title Update 3.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 199
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- The player supplies their own disc image, Games on Demand package, or extracted game, plus Title Update 3. Mission Mode and costume packs are optional.
- Linux ships as an AppImage and Windows as an x64 build. The README says it holds 60 frames per second on a Steam Deck, with render scale up to 8x.
- The README names no license.
Cite
BibTeX
@misc{ng2recomp-case,
title = {{Ninja Gaiden II Recompiled: a native Xbox 360 game port}},
howpublished = {\url{https://github.com/gamboozino/ng2recomp}},
url = {https://github.com/gamboozino/ng2recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ng2recomp-case/}}
}Plain text
Ninja Gaiden II Recompiled: a native Xbox 360 game port. https://github.com/gamboozino/ng2recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/ng2recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · gamboozino/ng2recomp · Revision f034e29
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