Case study
Need for Speed: Carbon — native Apple Silicon recompilation
This repository is a native Apple Silicon build of Need for Speed: Carbon, the 2006 PC game. The x86 code is translated to C ahead of time and compiled with a Metal renderer, native audio, and controller support. The README says career, races, the garage, and the menus run at 60 frames per second with sound.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 48
- Last commit
- 2026-11-07
- Language
- C++
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- An Apple Silicon Mac, the Xcode Command Line Tools, and Python 3. The player supplies the PC game, version 1.4, with an unwrapped NFSC.exe. Its SHA-256 is baaaaec33873d4ba7e4dbae6a5212049ffdcf9679a35d865d7625b4189952fd3.
- The README names no license.
Cite
BibTeX
@misc{nfs-carbon-mac-case,
title = {{Need for Speed: Carbon — native Apple Silicon recompilation}},
howpublished = {\url{https://github.com/vasist15-source/nfs-carbon-mac}},
url = {https://github.com/vasist15-source/nfs-carbon-mac},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/nfs-carbon-mac-case/}}
}Plain text
Need for Speed: Carbon — native Apple Silicon recompilation. https://github.com/vasist15-source/nfs-carbon-mac (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/nfs-carbon-mac-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · vasist15-source/nfs-carbon-mac · Revision 3e6c60c
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