Case study
NEOTOKYO Rebuild: rebuilding the NEOTOKYO multiplayer game
NEOTOKYO Rebuild is a rebuild of NEOTOKYO in the Source SDK 2013 multiplayer branch, updated for the 2025 Team Fortress 2 SDK. The README says it is forked from NeotokyoRevamp/neo.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 104
- Last commit
- 2026-11-07
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Windows builds use Visual Studio 2022 with the C++ tools, the C++ MFC library, the Windows 10 or 11 SDK, and CMake. The README says Visual Studio 2026 is not officially supported.
- Linux builds use Steam Runtime 3 Sniper with the GCC and G++ 10 toolchain, plus CMake. Ninja is optional on both platforms.
- License: SOURCE 1 SDK LICENSE, in the repository LICENSE file.
Cite
BibTeX
@misc{neotokyo-rebuild,
title = {{NEOTOKYO Rebuild: rebuilding the NEOTOKYO multiplayer game}},
howpublished = {\url{https://github.com/NeotokyoRebuild/neo}},
url = {https://github.com/NeotokyoRebuild/neo},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/neotokyo-rebuild/}}
}Plain text
NEOTOKYO Rebuild: rebuilding the NEOTOKYO multiplayer game. https://github.com/NeotokyoRebuild/neo (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/neotokyo-rebuild/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · NeotokyoRebuild/neo · Revision aa8f099
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