Star on GitHubStar2.4k stars

Case study

My Simulation: reimplementing The Sims Online client

My Simulation is an experimental reimplementation of The Sims Online as a multiplayer game. Its client is written in Zig with Raylib, uses NioTSO libraries to read the game's proprietary formats, and connects to a FreeSO-based API server.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
14
Last commit
2025-02-18
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The Sims Online game files are required.
  • Prerequisites: The client requires Zig 0.11 or newer; the API server requires .NET 8.0 or newer.
  • Limits: The project describes itself as experimental.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{my-simulation-case,
  title = {{My Simulation: reimplementing The Sims Online client}},
  howpublished = {\url{https://github.com/simtactics/mysimulation}},
  url = {https://github.com/simtactics/mysimulation},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/my-simulation-case/}}
}

Plain text

My Simulation: reimplementing The Sims Online client. https://github.com/simtactics/mysimulation (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/my-simulation-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · simtactics/mysimulation · Revision e9d7d73
  2. docs/README.md GitHub · simtactics/mysimulation · Revision e9d7d73

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab