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Case study

msattack: reconstructing the Metal Slug Attack backend

msattack is a Go reimplementation effort for the Metal Slug Attack backend. The author describes capturing traffic between the game and its server to infer private API behavior, then writing a replacement service and proxy scripts. The documented setup also requires game data obtained separately from observed traffic or another source.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
28
Last commit
2023-03-04
Language
Python
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: Go, a proxy setup, and required game binary data are needed.
  • Limits: The README lists features as forthcoming.
  • License: AGPL-3.0 license.

Cite

BibTeX

@misc{msattack-server-case,
  title = {{msattack: reconstructing the Metal Slug Attack backend}},
  howpublished = {\url{https://github.com/jamestiotio/msattack}},
  url = {https://github.com/jamestiotio/msattack},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/msattack-server-case/}}
}

Plain text

msattack: reconstructing the Metal Slug Attack backend. https://github.com/jamestiotio/msattack (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/msattack-server-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · jamestiotio/msattack · Revision 0b2e687

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