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Case study

Mother3Recomp: statically recompiling MOTHER 3 for PC

Mother3Recomp translates MOTHER 3's Game Boy Advance ARM7TDMI code into C for a native PC build using gbarecomp. It configures separate Japanese and English fan-patched ROM targets, imports function symbol metadata and runs missed paths through interpreter and JIT fallback.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
32
Last commit
2026-09-24
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A personal ROM matching the selected Japanese or English fan-patched SHA-1 and a personal GBA BIOS are required.
  • Prerequisites: Windows builds require MSYS2 mingw64, CMake 3.20 or newer, Ninja and SDL2.
  • Scope: The project is based on EmeraldRecomp and retains inherited Emerald files.
  • License: PolyForm Noncommercial License 1.0.0.

Cite

BibTeX

@misc{mother3recomp-case,
  title = {{Mother3Recomp: statically recompiling MOTHER 3 for PC}},
  howpublished = {\url{https://github.com/agray0425/Mother3Recomp}},
  url = {https://github.com/agray0425/Mother3Recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mother3recomp-case/}}
}

Plain text

Mother3Recomp: statically recompiling MOTHER 3 for PC. https://github.com/agray0425/Mother3Recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mother3recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · agray0425/Mother3Recomp · Revision 5196a14
  2. docs/re/README.md GitHub · agray0425/Mother3Recomp · Revision 5196a14

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