Case study
MOTHER 3 Recomp: a native GBA game port
MOTHER 3 Recomp brings the GBA game to Windows, Linux and Android using gbarecomp and recomp-ui. Its released packages import the player's ROM and provide a launcher, widescreen presentation and patch support; the Android documentation also describes a private build that generates native-recompiled code locally.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 115
- Last commit
- 2026-10-28
- Language
- C
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The player's own MOTHER 3 ROM; desktop builds require a GBA BIOS, while Android can use its built-in BIOS substitute.
- Limits: Translation-patch compatibility and speed vary; unknown patched ROMs use a compatibility interpreter.
- License: PolyForm Noncommercial License 1.0.0.
Cite
BibTeX
@misc{mother-3-recomp-case,
title = {{MOTHER 3 Recomp: a native GBA game port}},
howpublished = {\url{https://github.com/josiahg2502-glitch/Mother3Recomp}},
url = {https://github.com/josiahg2502-glitch/Mother3Recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mother-3-recomp-case/}}
}Plain text
MOTHER 3 Recomp: a native GBA game port. https://github.com/josiahg2502-glitch/Mother3Recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mother-3-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · josiahg2502-glitch/Mother3Recomp · Revision d502155
- android/README.md GitHub · josiahg2502-glitch/Mother3Recomp · Revision d502155
- LICENSE GitHub · josiahg2502-glitch/Mother3Recomp · Revision d502155
More in Games
- Mother3Recomp: statically recompiling MOTHER 3 for PC · Case study
- Moto Racer Recomp: a native Moto Racer port built by static recompilation · Case study
- MUA PC Port: three Xbox 360 games statically recompiled · Case study
- Namco 2x Systems: rebuilding System 21, 22 and 23 arcade games · Case study
- Naruto: Clash of Ninja: static recompilation of five GameCube releases · Case study
- Naruto: Rise of a Ninja — an Xbox 360 recompilation port for Switch · Case study