Tool
ModernGekko
ModernGekko is a runtime for GameCube and Wii recomps. The README describes loading code mods from package directories and libraries, with dependency ordering, hooks, function patches, and disc and CPU ABI checks.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 187
- Last commit
- 2026-09-17
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Code mods load from Mods beside the executable and from the user directory Mods folder, unless --mods or --no-mods is used.
- Package directories are named with the .mgm suffix and contain mod.so, mod.dll, or mod.dylib. Development libraries use the .mgm.so, .mgm.dll, or .mgm.dylib suffix.
- License: GPL-3.0.
Cite
BibTeX
@misc{modern-gekko,
title = {{ModernGekko}},
howpublished = {\url{https://github.com/ExpansionPak/ModernGekko}},
url = {https://github.com/ExpansionPak/ModernGekko},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/modern-gekko/}}
}Plain text
ModernGekko. https://github.com/ExpansionPak/ModernGekko (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/modern-gekko/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ExpansionPak/ModernGekko · Revision a2e4e2b
More in Games
- Retro Launcher · Tool
- DSLuaDecompiler · Tool
- Balamod · Tool
- SR · Tool
- NESRecomp · Tool
- SNESRecomp · Tool