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Case study

Midtown Madness 3: static recompilation for PC

This statically recompiles Midtown Madness 3 for the original Xbox to a native executable with xboxrecomp. Windows x64 gameplay has been checked with Direct3D 12 or Vulkan, both through SDL3. Linux x64 has a build path. The builder does not support macOS. Check SHA in the Windows builder reports whether the disc matches a tested dump. The command-line program is mm3_recomp.exe.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
27
Last commit
2026-11-10
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows: Python 3.12 or newer, Git, CMake, and Visual Studio 2022 or newer with the C++ desktop and CMake workloads. python scripts/setup.py --iso takes the disc image. Linux needs a Vulkan driver, Ninja, OpenSSL, SDL3, and the FFmpeg development libraries.
  • License: GPL-3.0-only for the current project code. Earlier revisions remain available under MIT.

Cite

BibTeX

@misc{mm3-recomp,
  title = {{Midtown Madness 3: static recompilation for PC}},
  howpublished = {\url{https://github.com/MattSG/mm3-recomp}},
  url = {https://github.com/MattSG/mm3-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mm3-recomp/}}
}

Plain text

Midtown Madness 3: static recompilation for PC. https://github.com/MattSG/mm3-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/mm3-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · MattSG/mm3-recomp · Revision 4d3d732

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