Case study
Midtown Madness 3: static recompilation for PC
This statically recompiles Midtown Madness 3 for the original Xbox to a native executable with xboxrecomp. Windows x64 gameplay has been checked with Direct3D 12 or Vulkan, both through SDL3. Linux x64 has a build path. The builder does not support macOS. Check SHA in the Windows builder reports whether the disc matches a tested dump. The command-line program is mm3_recomp.exe.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 27
- Last commit
- 2026-11-10
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Windows: Python 3.12 or newer, Git, CMake, and Visual Studio 2022 or newer with the C++ desktop and CMake workloads. python scripts/setup.py --iso takes the disc image. Linux needs a Vulkan driver, Ninja, OpenSSL, SDL3, and the FFmpeg development libraries.
- License: GPL-3.0-only for the current project code. Earlier revisions remain available under MIT.
Cite
BibTeX
@misc{mm3-recomp,
title = {{Midtown Madness 3: static recompilation for PC}},
howpublished = {\url{https://github.com/MattSG/mm3-recomp}},
url = {https://github.com/MattSG/mm3-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mm3-recomp/}}
}Plain text
Midtown Madness 3: static recompilation for PC. https://github.com/MattSG/mm3-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/mm3-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MattSG/mm3-recomp · Revision 4d3d732
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