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Case study

mk8-recomp: a native Mario Kart 8 Deluxe static recompilation

mk8-recomp develops a native Mario Kart 8 Deluxe application that connects statically recompiled CPU modules to native graphics, audio, input and storage services. The author reports completion of a four-course Mushroom Cup sequence and documents runtime measurements and remaining compatibility work. Public outputs are limited to authored source and game-free tooling.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
153
Last commit
2026-10-24
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Use your own game files for title-specific local builds.
  • Limits: Full-game compatibility and higher frame-rate targets remain in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mk8-recomp-case,
  title = {{mk8-recomp: a native Mario Kart 8 Deluxe static recompilation}},
  howpublished = {\url{https://github.com/dougchansan/mk8-recomp}},
  url = {https://github.com/dougchansan/mk8-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mk8-recomp-case/}}
}

Plain text

mk8-recomp: a native Mario Kart 8 Deluxe static recompilation. https://github.com/dougchansan/mk8-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mk8-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · dougchansan/mk8-recomp · Revision 7690b2d
  2. docs/native-runtime-progress.md GitHub · dougchansan/mk8-recomp · Revision 7690b2d

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