Case study
Midnight Club: Los Angeles Recomp: an experimental Android ARM64 port
Midnight Club: Los Angeles Recomp adapts ReXGlue's static translation of the Xbox 360 game's PowerPC code into C++ for Android ARM64. The fork adds Android packaging, private game-data import, C++ integration and ReXGlue patches. The README reports that a user test reached car selection; development and testing centered on a Galaxy S23.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- ? Source unavailable or unreadable at review time
- Source status
- Unavailable · HTTP 404 on 2026-11-09
Evidence
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained copy of Midnight Club: Los Angeles Complete Edition for Xbox 360.
- Prerequisites: Android ARM64, with Termux and Android SDK/NDK tools for the documented build.
- Limits: The author reports severe stutter, unrecognized gamepad input and unresolved graphics-setting effects in the Open Beta.
- License: Original project code is GPL-3.0-only; third-party components retain their own licenses.
Cite
BibTeX
@misc{midnight-club-la-android-recomp-case,
title = {{Midnight Club: Los Angeles Recomp: an experimental Android ARM64 port}},
howpublished = {\url{https://github.com/gabrielbskk/mcla-recomp-android-g}},
url = {https://github.com/gabrielbskk/mcla-recomp-android-g},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/midnight-club-la-android-recomp-case/}}
}Plain text
Midnight Club: Los Angeles Recomp: an experimental Android ARM64 port. https://github.com/gabrielbskk/mcla-recomp-android-g (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/midnight-club-la-android-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · gabrielbskk/mcla-recomp-android-g · Revision 90d2f8f
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