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Case study

Metroid II: byte-matching Game Boy disassembly

This disassembles Metroid II: Return of Samus for the Game Boy. The assembled ROM has MD5 9639948ad274fa15281f549e5f9c4d87. The documented tools are rgbds 1.0.1 and Python 3.13.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
34
Last commit
2026-08-25
Language
Assembly
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Run extract.py on a copy of the game, then make all, build.bat, or build.py. Output goes to out/.
  • The README does not name a license.

Cite

BibTeX

@misc{metroid-ii-disasm,
  title = {{Metroid II: byte-matching Game Boy disassembly}},
  howpublished = {\url{https://github.com/metroidret/M2RoS}},
  url = {https://github.com/metroidret/M2RoS},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/metroid-ii-disasm/}}
}

Plain text

Metroid II: byte-matching Game Boy disassembly. https://github.com/metroidret/M2RoS (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/metroid-ii-disasm/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · metroidret/M2RoS · Revision 031aea3

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