Case study
Metroid II: byte-matching Game Boy disassembly
This disassembles Metroid II: Return of Samus for the Game Boy. The assembled ROM has MD5 9639948ad274fa15281f549e5f9c4d87. The documented tools are rgbds 1.0.1 and Python 3.13.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 34
- Last commit
- 2026-08-25
- Language
- Assembly
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Run extract.py on a copy of the game, then make all, build.bat, or build.py. Output goes to out/.
- The README does not name a license.
Cite
BibTeX
@misc{metroid-ii-disasm,
title = {{Metroid II: byte-matching Game Boy disassembly}},
howpublished = {\url{https://github.com/metroidret/M2RoS}},
url = {https://github.com/metroidret/M2RoS},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/metroid-ii-disasm/}}
}Plain text
Metroid II: byte-matching Game Boy disassembly. https://github.com/metroidret/M2RoS (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/metroid-ii-disasm/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · metroidret/M2RoS · Revision 031aea3
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