Case study
Mega Man X5: a matching PlayStation decompilation
mmx5 reconstructs C source for the US PlayStation release of Mega Man X5. Its build uses a period toolchain and original link order to compare the boot executable SLUS_013.34 and code overlays inside ROCK_X5.BIN with a user-supplied disc dump.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 1
- Last commit
- 2026-11-07
- Language
- C
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply a legally obtained dump of the USA SLUS-01334 disc.
- Testing evidence: The build uses the original-era toolchain and checks the target binaries by hash.
- License: AGPL-3.0.
Cite
BibTeX
@misc{mega-man-x5-decomp-case,
title = {{Mega Man X5: a matching PlayStation decompilation}},
howpublished = {\url{https://github.com/anzaldoivan/mmx5}},
url = {https://github.com/anzaldoivan/mmx5},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mega-man-x5-decomp-case/}}
}Plain text
Mega Man X5: a matching PlayStation decompilation. https://github.com/anzaldoivan/mmx5 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mega-man-x5-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · anzaldoivan/mmx5 · Revision d720a95
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