Case study
MechAssault 2: Lone Wolf: an Xbox static recompilation for Windows
MechAssault2-recomp builds a native Windows port of the original Xbox game MechAssault 2: Lone Wolf. It uses xboxrecomp to translate the user's ma2.xbe into C, then links that code with an Xbox runtime and game-specific input, display and behavior hooks.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 10
- Last commit
- 2026-10-25
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user must supply a MechAssault 2 disc image or extracted folder containing ma2.xbe.
- Prerequisites: Building requires Windows 10 or 11 x64, Visual Studio 2022, CMake 3.20+, Python 3.10+ with Capstone, and xboxrecomp.
- Limits: The open-bugs document lists unresolved rendering and audio issues.
- License: MIT license for the project's own code.
Cite
BibTeX
@misc{mechassault-2-recomp-case,
title = {{MechAssault 2: Lone Wolf: an Xbox static recompilation for Windows}},
howpublished = {\url{https://github.com/LegendaryXP/Mechassault2-recomp}},
url = {https://github.com/LegendaryXP/Mechassault2-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mechassault-2-recomp-case/}}
}Plain text
MechAssault 2: Lone Wolf: an Xbox static recompilation for Windows. https://github.com/LegendaryXP/Mechassault2-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mechassault-2-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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