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Case study

Medal of Honor: Frontline: a multi-image GameCube static recompilation

Medal of Honor: Frontline GC Recomp translates the USA GameCube game's PowerPC executable chain into a native host module with DolRecomp. ModernGekko supplies memory, graphics, audio and input services, while runtime hashes distinguish the boot and restart stub images that overlap in guest memory.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
9
Last commit
2026-11-04
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained USA GameCube Medal of Honor: Frontline GMFE69 disc image.
  • Prerequisites: Optional remaster assets require a separate legally obtained PS3 source.
  • Limits: Gameplay and frame-target controls are experimental; long-session audio remains under investigation.
  • License: GPL-3.0.

Cite

BibTeX

@misc{moh-frontline-gc-recomp-case,
  title = {{Medal of Honor: Frontline: a multi-image GameCube static recompilation}},
  howpublished = {\url{https://github.com/ant0-blase/MOHFrontline-GC-RECOMP}},
  url = {https://github.com/ant0-blase/MOHFrontline-GC-RECOMP},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/moh-frontline-gc-recomp-case/}}
}

Plain text

Medal of Honor: Frontline: a multi-image GameCube static recompilation. https://github.com/ant0-blase/MOHFrontline-GC-RECOMP (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/moh-frontline-gc-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ant0-blase/MOHFrontline-GC-RECOMP · Revision 702295b
  2. extracted/README.md GitHub · ant0-blase/MOHFrontline-GC-RECOMP · Revision 702295b

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