# Luxon Server

> Luxon Server is a clean-room implementation of the Photon Realtime server. It sits on the Luxon project, which reimplements the ENet protocol and Photon's binary serialization. The aim is a drop-in server for multiplayer games that use Photon without complex server-side plugins.

- Type: Project
- Targets: Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/niansa/LuxonServer>
- Primary source: <https://github.com/niansa/LuxonServer/blob/e70722a62d6d4eb01b0d7717e322e8533044e858/README.md>
- Catalog page: <https://awesomerea.org/resources/luxon-server/>
- Record JSON: <https://awesomerea.org/resources/luxon-server/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/luxon-server/index.md)

## Requirements & limits

- Prebuilt releases are documented for Linux, Windows, macOS, FreeBSD, and OpenBSD. A Debian package repository is also described.
- The README names no license.

## Primary sources

1. <https://github.com/niansa/LuxonServer/blob/e70722a62d6d4eb01b0d7717e322e8533044e858/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
