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Case study

LSDisJ: disassembling Little Sound DJ

LSDisJ disassembles Little Sound DJ Game Boy ROM versions 9.2.L and 8.5.1 from user-provided copies. It generates assembly using rgbds, keeps symbol and annotation files, and includes Python helpers for comparing ROM bytes and counting unresolved calls.

Targets
App
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
15
Last commit
2023-04-29
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide a Little Sound DJ ROM for the selected supported version.
  • Prerequisites: Git, LuaJIT or Lua 5.1, and rgbds are required.
  • Limits: Both supported disassemblies are incomplete.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{lsdisj-case,
  title = {{LSDisJ: disassembling Little Sound DJ}},
  howpublished = {\url{https://github.com/rbong/LSDisJ}},
  url = {https://github.com/rbong/LSDisJ},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/lsdisj-case/}}
}

Plain text

LSDisJ: disassembling Little Sound DJ. https://github.com/rbong/LSDisJ (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lsdisj-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · rbong/LSDisJ · Revision 7db8faa
  2. CONTRIBUTING.md GitHub · rbong/LSDisJ · Revision 7db8faa

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