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Case study

VitalWear: recreating Vital Bracelet BE on Wear OS

VitalWear recreates Bandai Vital Bracelet BE gameplay as a Wear OS watch app with a phone companion. It loads user-supplied 1.0.B firmware and DIM or BE Memory card images, validates cards against a physical bracelet, and implements character training, battles and adventures.

Targets
App
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
71
Last commit
2025-03-19
Language
Kotlin
License (GitHub)
MIT

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A Vital Bracelet and the physical cards to be used are required.
  • Prerequisites: The watch app and phone companion app must both be installed; official firmware version 1.0.B is required.
  • Limits: Other firmware versions may cause malfunction.
  • License: MIT license.

Cite

BibTeX

@misc{vitalwear-case,
  title = {{VitalWear: recreating Vital Bracelet BE on Wear OS}},
  howpublished = {\url{https://github.com/cfogrady/VitalWear}},
  url = {https://github.com/cfogrady/VitalWear},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/vitalwear-case/}}
}

Plain text

VitalWear: recreating Vital Bracelet BE on Wear OS. https://github.com/cfogrady/VitalWear (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/vitalwear-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · cfogrady/VitalWear · Revision bb148e1

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