Case study
VitalWear: recreating Vital Bracelet BE on Wear OS
VitalWear recreates Bandai Vital Bracelet BE gameplay as a Wear OS watch app with a phone companion. It loads user-supplied 1.0.B firmware and DIM or BE Memory card images, validates cards against a physical bracelet, and implements character training, battles and adventures.
- Targets
- App
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 71
- Last commit
- 2025-03-19
- Language
- Kotlin
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A Vital Bracelet and the physical cards to be used are required.
- Prerequisites: The watch app and phone companion app must both be installed; official firmware version 1.0.B is required.
- Limits: Other firmware versions may cause malfunction.
- License: MIT license.
Cite
BibTeX
@misc{vitalwear-case,
title = {{VitalWear: recreating Vital Bracelet BE on Wear OS}},
howpublished = {\url{https://github.com/cfogrady/VitalWear}},
url = {https://github.com/cfogrady/VitalWear},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/vitalwear-case/}}
}Plain text
VitalWear: recreating Vital Bracelet BE on Wear OS. https://github.com/cfogrady/VitalWear (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/vitalwear-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · cfogrady/VitalWear · Revision bb148e1
More in Apps
- Moonglow Toolset: rebuilding the Aurora module editor · Case study
- cpr2rpp: reconstructing the Cubase 12 project format · Case study
- wii-news-channel: a matching Wii News Channel decompilation · Case study
- TraktorMappingFileFormat: Traktor Pro controller-mapping format · Case study
- AvatarEditorRecomp: a Kinect-preview Avatar Editor PC port · Case study
- perception-pnrf: PNRF measurement format reconstruction · Case study