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Case study

Cordial: hosting the Roblox Android client on Linux

Cordial hosts the unmodified Roblox Android client on Linux through a ported bionic linker, ELF import resolution and substitutes for Android JNI and framework calls. Its Rust and C++ runtime supports x86-64 and aarch64 builds, with Wayland as the primary display backend.

Targets
App
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
293
Last commit
2026-11-06
Language
Rust
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Linux on x86-64 or aarch64 and a Roblox Android build are required.
  • Prerequisites: Building from source requires Clang, GTK4 4.12 or later and libadwaita 1.5 or later.
  • Limits: The project is experimental; aarch64 has not been tested on real ARM64 hardware, and some display setups have known failures.
  • License: GPL-3.0-or-later.

Cite

BibTeX

@misc{cordial-roblox-linux-case,
  title = {{Cordial: hosting the Roblox Android client on Linux}},
  howpublished = {\url{https://github.com/luohoa97/cordial}},
  url = {https://github.com/luohoa97/cordial},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/cordial-roblox-linux-case/}}
}

Plain text

Cordial: hosting the Roblox Android client on Linux. https://github.com/luohoa97/cordial (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cordial-roblox-linux-case/

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About this entry

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Primary sources

  1. README.md GitHub · luohoa97/cordial · Revision 378c83b

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