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Case study

Lester the Unlikely: SNES disassembly and ROM maps

Lester the Unlikely Disassembly reconstructs the USA SNES game in assembly with RAM and ROM maps and asset-extraction scripts. It uses the project's included SNES ROM framework and requires the user's clean, headerless ROM to extract game assets.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
1
Last commit
2023-07-07
Language
Assembly
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: Requires a clean, headerless USA ROM with MD5 bb8e9e7429145404f0e4186ad0161fc8 to extract assets.
  • Prerequisites: Uses version 1.3.1 of the author's SNES ROM framework.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{lester-the-unlikely-disassembly-case,
  title = {{Lester the Unlikely: SNES disassembly and ROM maps}},
  howpublished = {\url{https://github.com/Yoshifanatic1/Lester-The-Unlikely-Disassembly}},
  url = {https://github.com/Yoshifanatic1/Lester-The-Unlikely-Disassembly},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/lester-the-unlikely-disassembly-case/}}
}

Plain text

Lester the Unlikely: SNES disassembly and ROM maps. https://github.com/Yoshifanatic1/Lester-The-Unlikely-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lester-the-unlikely-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · Yoshifanatic1/Lester-The-Unlikely-Disassembly · Revision 64e775d

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