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Case study

kfiv-decomp: matching decompilation of King's Field IV

kfiv-decomp reconstructs King's Field: The Ancient City's USA PlayStation 2 executable as matching C and assembly. Its build extracts a user-supplied disc, splits the executable with splat, and checks the linked ROM SHA-1; the author reports a byte-identical result while much game code remains assembly.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
22
Last commit
2026-10-21
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: Own USA SLUS-20318 disc image.
  • Prerequisites: 64-bit Linux with 32-bit glibc, gcc -m32 support, flex, bison, curl, git and Python 3.
  • Limits: The game code remains partly in splat-disassembled assembly; VU1 microprograms are not wired in.
  • License: MIT license.

Cite

BibTeX

@misc{kfiv-decomp-case,
  title = {{kfiv-decomp: matching decompilation of King's Field IV}},
  howpublished = {\url{https://github.com/Voicedrew11/kfiv-decomp}},
  url = {https://github.com/Voicedrew11/kfiv-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kfiv-decomp-case/}}
}

Plain text

kfiv-decomp: matching decompilation of King's Field IV. https://github.com/Voicedrew11/kfiv-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kfiv-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Voicedrew11/kfiv-decomp · Revision 09adc15
  2. CONTRIBUTING.md GitHub · Voicedrew11/kfiv-decomp · Revision 09adc15

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