Case study
Juiced: static recompilation of the Windows game executable
Juiced documents an x86-32 static recompilation of the 2005 Windows game executable into portable C using pcrecomp. Ghidra analysis, PE-section findings, build scripts, a runtime entry point and differential-test work accompany the pipeline. The original executable and generated lifted units stay outside the repository.
- Targets
- Binary · Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-10-25
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: The user's Juiced.exe, pcrecomp, Python, Ghidra and the documented build toolchain are required.
- Scope: The encrypted .securom section and a zero-filled section are excluded from lifting.
- License: No licence file in the repository.
Cite
BibTeX
@misc{juiced-recomp-case,
title = {{Juiced: static recompilation of the Windows game executable}},
howpublished = {\url{https://github.com/mafph/juiced-recomp}},
url = {https://github.com/mafph/juiced-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/juiced-recomp-case/}}
}Plain text
Juiced: static recompilation of the Windows game executable. https://github.com/mafph/juiced-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/juiced-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- docs/README.md GitHub · mafph/juiced-recomp · Revision c798a26
- HANDOVER.md GitHub · mafph/juiced-recomp · Revision c798a26
More in Games
- JUS Decomp: a native port of the Nintendo DS game JUS · Case study
- KameoRecomp: a Windows static recompilation of Kameo · Case study
- KartPad: platform integration for a Mario Kart Wii recompilation · Case study
- Killzone for Windows: native port of the PS2 game · Case study
- Killzone: Liberation — Windows static recompilation · Case study
- King Kong Recompiled: an AI-developed Xbox 360 static recompilation · Case study