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Case study

Ikachan3: decompiling the Nintendo 3DS release

Ikachan3 decompiles the Nintendo 3DS version of Ikachan into game source organized by subsystem. Its build uses the armcc compiler, and a user-provided original code.bin enables binary comparison. The repository includes source for player, map, sound and other game components.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
9
Last commit
2026-10-24
Language
Python

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: armcc compiler version 973 is required in the Compilers directory.
  • Prerequisites: An original code.bin in orig/ is required for diffing.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{ikachan3-case,
  title = {{Ikachan3: decompiling the Nintendo 3DS release}},
  howpublished = {\url{https://github.com/hax0kartik/ikachan}},
  url = {https://github.com/hax0kartik/ikachan},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ikachan3-case/}}
}

Plain text

Ikachan3: decompiling the Nintendo 3DS release. https://github.com/hax0kartik/ikachan (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ikachan3-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · hax0kartik/ikachan · Revision 4f74198
  2. CMakeLists.txt GitHub · hax0kartik/ikachan · Revision 4f74198

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