Case study
Ikachan3: decompiling the Nintendo 3DS release
Ikachan3 decompiles the Nintendo 3DS version of Ikachan into game source organized by subsystem. Its build uses the armcc compiler, and a user-provided original code.bin enables binary comparison. The repository includes source for player, map, sound and other game components.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 9
- Last commit
- 2026-10-24
- Language
- Python
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: armcc compiler version 973 is required in the Compilers directory.
- Prerequisites: An original code.bin in orig/ is required for diffing.
- License: No licence file in the repository.
Cite
BibTeX
@misc{ikachan3-case,
title = {{Ikachan3: decompiling the Nintendo 3DS release}},
howpublished = {\url{https://github.com/hax0kartik/ikachan}},
url = {https://github.com/hax0kartik/ikachan},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ikachan3-case/}}
}Plain text
Ikachan3: decompiling the Nintendo 3DS release. https://github.com/hax0kartik/ikachan (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ikachan3-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · hax0kartik/ikachan · Revision 4f74198
- CMakeLists.txt GitHub · hax0kartik/ikachan · Revision 4f74198
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