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Case study

Forza Motorsport 3: Xbox 360 static recompilation for PC

Forza Motorsport 3 is being statically recompiled from its Xbox 360 PowerPC executable into C++ for a native Windows port. ReXGlue generates the code, while the project supplies console services and a launcher that installs and checks data from the user's two discs.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
119
Last commit
2026-10-17
Language
C++

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows 10 or 11 x64; building requires MSVC, LLVM/Clang 20+, CMake 3.25+, Ninja, and Git for Windows.
  • Prerequisites: Own copies of both supported USA game discs are required; Disc 1 supplies default.xex for code generation.
  • Limits: Career mode, local multiplayer, and other modes need more testing; Xbox Live is unavailable.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{hl360-forza3-case,
  title = {{Forza Motorsport 3: Xbox 360 static recompilation for PC}},
  howpublished = {\url{https://github.com/0herculabs/hl360-forza3}},
  url = {https://github.com/0herculabs/hl360-forza3},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/hl360-forza3-case/}}
}

Plain text

Forza Motorsport 3: Xbox 360 static recompilation for PC. https://github.com/0herculabs/hl360-forza3 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hl360-forza3-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · 0herculabs/hl360-forza3 · Revision 8612130

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