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Case study

Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction

The project reconstructs code for Five Nights at Freddy's: Help Wanted Vive 1.0.11 in an Unreal Engine project. Its stated aim is functional parity with the game; the author says gameplay remains incomplete and some features may fail.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
5
Last commit
2026-10-20
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Obtain the game's assets through Steam or VivePort.
  • Prerequisites: Unreal Engine 4.23.1 and Visual Studio 2017.
  • Limits: Gameplay is incomplete; other platforms are untested.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{help-wanted-vive-decomp-case,
  title = {{Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction}},
  howpublished = {\url{https://github.com/TechnicalFNaF/HW1Decomp}},
  url = {https://github.com/TechnicalFNaF/HW1Decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/help-wanted-vive-decomp-case/}}
}

Plain text

Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction. https://github.com/TechnicalFNaF/HW1Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/help-wanted-vive-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · TechnicalFNaF/HW1Decomp · Revision e587985

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