Case study
Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction
The project reconstructs code for Five Nights at Freddy's: Help Wanted Vive 1.0.11 in an Unreal Engine project. Its stated aim is functional parity with the game; the author says gameplay remains incomplete and some features may fail.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 5
- Last commit
- 2026-10-20
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Obtain the game's assets through Steam or VivePort.
- Prerequisites: Unreal Engine 4.23.1 and Visual Studio 2017.
- Limits: Gameplay is incomplete; other platforms are untested.
- License: No licence file in the repository.
Cite
BibTeX
@misc{help-wanted-vive-decomp-case,
title = {{Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction}},
howpublished = {\url{https://github.com/TechnicalFNaF/HW1Decomp}},
url = {https://github.com/TechnicalFNaF/HW1Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/help-wanted-vive-decomp-case/}}
}Plain text
Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction. https://github.com/TechnicalFNaF/HW1Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/help-wanted-vive-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · TechnicalFNaF/HW1Decomp · Revision e587985
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