Case study
FS15 Reconstruction: Farming Simulator 15 and GIANTS Engine 6 component recovery
FS15 Reconstruction recovers components of Farming Simulator 15 and GIANTS Engine 6 from the Windows 1.4.2.0 release. It combines decompilation, recovered scripts and native component comparisons with experimental gameplay and Linux hosts. The author reports that original GE6 code reaches a Linux-rendered farm view, while full engine and farming behavior remain incomplete.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2026-11-08
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a local installation of Farming Simulator 15 for Windows, version 1.4.2.0, to reproduce game-resource results.
- Limits: The reconstructed gameplay host is experimental; sustained walking, driving, farming, and Windows graphics and gameplay parity remain unverified.
- License: No licence file in the repository.
Cite
BibTeX
@misc{fs15-reconstruction-case,
title = {{FS15 Reconstruction: Farming Simulator 15 and GIANTS Engine 6 component recovery}},
howpublished = {\url{https://github.com/nat649/fs15-reconstruction}},
url = {https://github.com/nat649/fs15-reconstruction},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/fs15-reconstruction-case/}}
}Plain text
FS15 Reconstruction: Farming Simulator 15 and GIANTS Engine 6 component recovery. https://github.com/nat649/fs15-reconstruction (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fs15-reconstruction-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · nat649/fs15-reconstruction · Revision d47d2fd
- analysis/STATUS.md GitHub · nat649/fs15-reconstruction · Revision d47d2fd
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