Case study
Goldenland 2: documenting the game’s data formats
Goldenland 2 format research maps the game’s PAK archives, CSX sprites, SDB string databases and ITM item records. It includes Kaitai Struct schemas, a Total Commander viewer for ITM and SDB, and an XnView CSX plugin.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2024-06-27
- Language
- Pascal
- License (GitHub)
- Unlicense
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: Original Goldenland 2 game files to inspect with the schemas or plugins.
- Limits: The XnView plugin supports only 32-bit XnView.
- License: Unlicense.
Cite
BibTeX
@misc{goldenland-2-cold-heaven-case,
title = {{Goldenland 2: documenting the game’s data formats}},
howpublished = {\url{https://github.com/fersatgit/Goldenland-2-Cold-Heaven}},
url = {https://github.com/fersatgit/Goldenland-2-Cold-Heaven},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/goldenland-2-cold-heaven-case/}}
}Plain text
Goldenland 2: documenting the game’s data formats. https://github.com/fersatgit/Goldenland-2-Cold-Heaven (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/goldenland-2-cold-heaven-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · fersatgit/Goldenland-2-Cold-Heaven · Revision 1805323
- TotalCMD%20plugin/README.md GitHub · fersatgit/Goldenland-2-Cold-Heaven · Revision 1805323
- XnView%20plugin/README.md GitHub · fersatgit/Goldenland-2-Cold-Heaven · Revision 1805323
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