Case study
George of the Jungle: partial matching PS2 decompilation
The George of the Jungle and the Search for the Secret decompilation reconstructs the USA PS2 game's main CPU code with a byte-matched assembly baseline and selected C/C++ functions compared against the retail executable. Its tooling extracts boot files from the user's disc, builds a hybrid ELF and reports function-level byte matches; the author reports 24,396 matched C/C++ code bytes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2026-10-09
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's USA PS2 disc for SLUS_216.68.
- Prerequisites: Windows build instructions require Python 3.12 or newer and the project's toolchain bootstrap.
- Limits: The full source build is incomplete; the author reports 0.791124% of code bytes matched as C/C++.
- License: Original tooling and documentation use the MIT license; reconstructed game code and imported runtime files have separate rights and terms.
Cite
BibTeX
@misc{george-of-the-jungle-decomp-case,
title = {{George of the Jungle: partial matching PS2 decompilation}},
howpublished = {\url{https://github.com/2gifts/george-decomp}},
url = {https://github.com/2gifts/george-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/george-of-the-jungle-decomp-case/}}
}Plain text
George of the Jungle: partial matching PS2 decompilation. https://github.com/2gifts/george-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/george-of-the-jungle-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · 2gifts/george-decomp · Revision 09880fd
- docs/research.md GitHub · 2gifts/george-decomp · Revision 09880fd
- LICENSE.md GitHub · 2gifts/george-decomp · Revision 09880fd
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