Case study
Forza Motorsport 2 ReGPU: statically recompiling the Xbox 360 game
Forza Motorsport 2 ReGPU is a native Windows port of Forza Motorsport 2 for the Xbox 360. XenonRecomp statically recompiles the PowerPC executable to x64 C++, 51,034 functions, and a Direct3D 12 renderer replaces Xenos GPU emulation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 74
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- The installer asks for the player's European disc image and a title update file, and checks both against the build. DLC packages are optional.
- A source build needs Visual Studio 2022 Build Tools, LLVM clang-cl, CMake, Ninja, Python 3, and an FFmpeg Windows x64 LGPL shared build for XMA audio.
- The README does not name a license for the port. FFmpeg stays under its own LGPL license.
Cite
BibTeX
@misc{forza2-regpu-case,
title = {{Forza Motorsport 2 ReGPU: statically recompiling the Xbox 360 game}},
howpublished = {\url{https://github.com/zer0ducksgiven/Forza-Motorsport-2-ReGPU}},
url = {https://github.com/zer0ducksgiven/Forza-Motorsport-2-ReGPU},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/forza2-regpu-case/}}
}Plain text
Forza Motorsport 2 ReGPU: statically recompiling the Xbox 360 game. https://github.com/zer0ducksgiven/Forza-Motorsport-2-ReGPU (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/forza2-regpu-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · zer0ducksgiven/Forza-Motorsport-2-ReGPU · Revision 664bdad
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