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Case study

EVESharp: reconstructing an EVE Online server

EVESharp is a C# EVE Online server emulator aiming to provide a cluster-based server compatible with Apocrypha 6.14.101786. The repository also documents an adapted evedec utility that finds a key in blue.dll, decrypts EVE Python files and passes them to uncompyle2.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
106
Last commit
2022-12-19
Language
C#
License (GitHub)
LGPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: The bundled evedec tool works on Windows and requires an EVE installation and uncompyle2.
  • Scope: The server targets EVE Online Apocrypha 6.14.101786.
  • License: LGPL-3.0 license.

Cite

BibTeX

@misc{evesharp-eve-online-case,
  title = {{EVESharp: reconstructing an EVE Online server}},
  howpublished = {\url{https://github.com/Almamu/EVESharp}},
  url = {https://github.com/Almamu/EVESharp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/evesharp-eve-online-case/}}
}

Plain text

EVESharp: reconstructing an EVE Online server. https://github.com/Almamu/EVESharp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/evesharp-eve-online-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Almamu/EVESharp · Revision b19fc60
  2. Tools/evedec/README.md GitHub · Almamu/EVESharp · Revision b19fc60
  3. LICENSE GitHub · Almamu/EVESharp · Revision b19fc60

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