Case study
Dunk Shot: commented MSX disassembly
Dunk Shot documents the 1986 MSX game's code and data through a commented disassembly generated from a user-provided cartridge image. Its tools trace Z80 control flow, draw graphics from cartridge data, inspect sound pieces and compare the reassembled ROM with the original; the author reports a byte-for-byte match.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 3
- Last commit
- 2026-10-19
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Provide your own Dunk Shot cartridge image as dunkshot.rom; Python 3, GNU make and Pasmo are required.
- The MIT license covers the project's tools, comments, analysis and documentation.
Cite
BibTeX
@misc{dunk-shot-msx-case,
title = {{Dunk Shot: commented MSX disassembly}},
howpublished = {\url{https://github.com/antxiko/DunkShot-disassembly}},
url = {https://github.com/antxiko/DunkShot-disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dunk-shot-msx-case/}}
}Plain text
Dunk Shot: commented MSX disassembly. https://github.com/antxiko/DunkShot-disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dunk-shot-msx-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · antxiko/DunkShot-disassembly · Revision 2023245
- docs/GETTING-STARTED.md GitHub · antxiko/DunkShot-disassembly · Revision 2023245
- LICENSE GitHub · antxiko/DunkShot-disassembly · Revision 2023245
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