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Case study

Dunk Shot: commented MSX disassembly

Dunk Shot documents the 1986 MSX game's code and data through a commented disassembly generated from a user-provided cartridge image. Its tools trace Z80 control flow, draw graphics from cartridge data, inspect sound pieces and compare the reassembled ROM with the original; the author reports a byte-for-byte match.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
3
Last commit
2026-10-19
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Provide your own Dunk Shot cartridge image as dunkshot.rom; Python 3, GNU make and Pasmo are required.
  • The MIT license covers the project's tools, comments, analysis and documentation.

Cite

BibTeX

@misc{dunk-shot-msx-case,
  title = {{Dunk Shot: commented MSX disassembly}},
  howpublished = {\url{https://github.com/antxiko/DunkShot-disassembly}},
  url = {https://github.com/antxiko/DunkShot-disassembly},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dunk-shot-msx-case/}}
}

Plain text

Dunk Shot: commented MSX disassembly. https://github.com/antxiko/DunkShot-disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dunk-shot-msx-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · antxiko/DunkShot-disassembly · Revision 2023245
  2. docs/GETTING-STARTED.md GitHub · antxiko/DunkShot-disassembly · Revision 2023245
  3. LICENSE GitHub · antxiko/DunkShot-disassembly · Revision 2023245

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